
John Mann
Director of Music, Warwick School
“Tom came to run a workshop with a selection of our Year 10 boys about composing music for film and TV. His naturally charming style worked well with our boys, and they were enthralled by the thoughtful questions he posed to them, with opportunities to get into philosophically engaging concepts such as semiotics, for good stretch, but also with opportunities to reflect on their (and our own) engagement with media. Tom made fantastic resources that the boys responded well to, giving them chances to be critical and evaluative in their thinking about music’s influence on a media experience, and it was a real pleasure to see them so stimulated by the engaging presentation he had curated. A fantastic experience and I would recommend him wholeheartedly for interested groups!”
The Workshop
This workshop is split into two parts. Part I is great for equalising the overall listening skills of the class, helping students to appreciate the role of media, form a connection between basic features of Media Music, it’s semiotic signs and immersive emotive nature.
Part II is slightly more advanced. It’s about reverse engineering music, getting composing, business, networking, understanding AI tools, and trying everything out.
Workshops can be customised to suit if needed. For a more detailed breakdown of the workshop, please see below.
I – Power of Media Music
Intro
- A little introduction: who I am & what I do.
- How I broke into composition for film & television.
- Introduce Media Music
Questionnaire – Short Activity
Self analysis on media usage and its impact.
Role of Media
Briefly covering the media’s influence and regulation.
- Introducing the role of the BBFC & PEGI
- Dangers of Overconsumption
- The role & function of Social Media, Video Games, Streaming, Film & TV, News, Commercials etc.
Music & Story
Introduce music as part of storytelling.
- Immersion & emotion
- Collaboration with Dialogue, Sound Design, Visuals, Acting
- Basic Tools: Modes, tempo, instrumentation.
Name the Emotion – Short Activity
Begin training ears to link musical features with emotion.
Storytelling & Signs
Introduce semiotics in media music.
- Introduce Semiotics as a basic visual concept
- Link back to basic tools
- Introduce: Familiar vs Unknown, Good vs Evil, Funny vs Serious, Tension vs Relief.
Guess the Scene – Short Activity
Interpreting Music Cues
Wrap-Up
Final Summary for Part 1.
II – Making Music & Money
Intro/Welcome Back
Short Recap of Part 1.
Composer’s Role and Process
A practical look at what goes into a media music career, following a project start through finish.
Guess the Brief – Short Activity
Reverse Engineer the musical examples to uncover what the whole brief was for each cue.
Business Skills
Introduce the various skills needed and hats that a composer has to wear.
- Networking & Communication
- Marketing
- Legal & Governance
- Health & Safety
- Unions & Support
- Team Roles
- CPD (Continual Professional Development)
Human Bingo – Activity
Bingo style game to practice networking skills.
AI Tools for Business & Creatives
- Research, Learning and Inspiration – Chat GPT, Gemini
- Image Generation & Inspiration – DALL-E
- Software Development and Music Technology – Cursor, Copilot, Figma
- Introduce sustainable uses of AI, recent restrictions on AI generated content.
Earning from Music
- IP & Copyright
- Streaming Revenues
- Mechanical & Performance Royalties
- Publishers, Labels & Libraries
Creative Starting Points
Different approaches to starting a new composition.
Create a Short Sting – Activity
Students create a 5-15 second musical sting based on a brief.
Wrap-Up
Final Summary